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Eventually the hopefuls were whittled down to just 64 individuals.
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Registration was followed by 3 stages of qualifiers players were organised into groups, recording their matches. Preparations began in December 2020: gathering a team of admin and content creators, building infrastructure and planning stages." "(We wanted) to establish a new global competitive format, just before the announcement of Total War: Warhammer III. After the popularity of the qualifiers for the last Everchosen they realised the time had come for something big. "The first ideas appeared at the end of 2019, and by the end of summer 2020, ideas turned into plans," says MorS. It’s taken a lot of ground work to get here. "When MorS reached out to me, it almost felt as if we were getting our equivalent of a World Cup. "The World Championship is really the first major, international, community collaboration, where casters, hosts, players and officials from all across the world came together to work on one major event," says Turin. Total War: Warhammer can be a dense game, but content like Turin’s makes it easy for newcomers to follow along and get invested. Turin's YouTube casts combine a thorough knowledge of every stat, spell, and faction match-up with energetic and entertaining play-by-play commentary. One of those content creators is Nicholas "Turin" Scolari, competitive Total War caster and co-host of Everchosen - the regular tournaments held as a collaboration between Creative Assembly and the competitive community. To compensate for some of the asymmetry, many tournaments use a ‘pick and ban’ format, allowing players to avoid some of the more unbalanced faction match-ups.
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Running your cavalry full speed into the front of a braced unit of spearmen is always a bad idea, but running into their flank or rear whilst they’re occupied in melee? That’s called “hammer and anvil,” and it’s one of the best ways to break a unit’s morale.īut what if your cavalry are also flying pegasusses? What if your infantry are ranks on ranks of reanimated skeletons? Preparing a competitive build means bringing answers for everything your opponent might throw at you. Artillery beats most things, but it’s also slow and fragile. At the most basic level, infantry beat cavalry, archers beat infantry, and calvary beat archers.
#Total war warhammer discord series
The Total War series fundamentals are RTS battles based around rock, paper, scissors. What is competitive Total War: Warhammer anyway? “All the elements have already been used and tested in previous tournaments, we just collaborated with an unprecedented number of community members and content creators to put it all together this time.” "The scale is unprecedented," says "MorS", long time competitive Total War community member and one of the organisers of the WWC. Total War developer Creative Assembly have promoted the event, throwing in complimentary copies of Warhammer III to the top 3 players and hosting the finals on their official platforms, but by and large this huge undertaking is as grassroots as they come. Community funded and community led, with months of Discord messages and YouTube streams. It’s the result of the participation and hard work of over 700 players, referees, and organisers.